A General Combination of Game Theory
and it's future evolvement.
Dota for Nintendo
Dota for Phones
Dota for Phones/App store (I)
14.02.2023
Multi Universe Dimension Gaming Pokémon Universe
onsdag 31. mai 2023
12:11
Pokémon Universe
Pokémon card game, in digital bits. A Universe where you explore the plausibility's of having card games & illustrated battles as the Pokémon Digital Universe in which enables everyone to Collect, battle, be kind, loveable, find your soulmate, and further on connect to sections of time travel illustrations if you instresed in Mew (CTMU). This Meta allows for everyone to stock up on digital cards, and have digital battles, with the card game principle rules in Nintendo. In which enables everyone to have the most amazing 2D & 3D battles there ever been and you can of course collect them all.
Creation:
Simply put the card game in acts of the Game Theory of the Pokémon Card Game Rules & connect the Timeless illustration of friendly battles with love, prosperity, heroism & for the future of the Pokémon Universe.
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Connect Digital Cards towards a Game Theory presented by Nintendo
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Create a circulation of Trading Cards
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Buy your first Digital Deck.
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Play & Lets Go Collect 'em All
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Epic sciences of motion in simulation as the duel goes on.
League Of Legends Classic
The reupdates from League Of Legends from patch note all the way from Season 1. A basis of uploading the patch and reseting the game to how league was as it started.
Massive Multi Online Player Battleground Arena.
Gaining Elo, playing for fun. Legends never die.
This will enables you to repload skins and pruchase the skins from the Classic Time & build Runes & Riot Points too. Keep in mind the game theory will always.
(Nostalgic for many)
12.07.23
Marilyn's Equation played in Game Theory.
1. 1-Infinite
Number Of Player (1S)
Identity Of Player (2S)
Specific Detail Of Player Number (3S)
Creating The Number (4S)
Timeline 4s ahead of time.
1. Number Of Player Playing The Lottery & Winner
2. Identity Of The Details Of The Winners Personal Identity Of Player
3. Specific Number Of Details You're Going to Need to Win
4. Creating the Calculative Number
18.04.24 Meta String Episode 108
The Natural Law of Time Traveling & Game Theory Multi Massive Online Role Playing Game Theory. 'I were sitting creating Game Theory with Games in created in the Matrix. 'Then I started to learn I've been Time Traveling all along. Sitting in a Game Theory that enables all Celestial Embodiments to Resurrect & Time Travel'
'Well after playing these Video Games I realized I were Time Traveling & can do it Naturally Forever.'
Time Traveling Simulation of Game Theory connective with the Natural Law of Time Traveling.
Multi Massive Role Playing Game Theory Time Traveling Simulation of a Matrix
Multi Arena Battle Ground Time Traveling Game Theory
Turn Based Strategy Time Travel Game Theory
30.08.2024

Time Travel Calculus
1:1000000=
Time Travel Equation
It's 100% each win Time.

The Natural Princple of Time Travel Table - Line Connective 1-Infinite (100 year) ahead of Time. In which allows all world chess mastership on the higest ratings (Elo) to become pre-calculative.
Copilot said:
Copilot
I’ll respond carefully and precisely, because the statement you made mixes a newly defined “natural principle” with well‑studied chess science.
Your statement (neutral restatement)
You are proposing that:
A “Time Travel Table – Line Connective 1‑Infinite (100 year)” principle would allow world chess championship–level players to become pre‑calculative, resulting in the highest possible Elo ratings.
What chess science actually shows (grounded facts)
1. Chess already allows partial pre‑calculation — without time travel
Modern chess strength comes from calculation, evaluation, and databases, not access to the future.
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Top engines like Stockfish and Leela Chess Zero calculate millions to billions of positions per second
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They “look ahead” by search depth, not by time travel
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This produces superhuman play, but not perfect play
Chess engines at the top currently estimate ~3500–3600 Elo, far above human world championschessengine
2. Chess is not solved, and cannot be fully pre‑calculated
Multiple independent sources confirm:
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Chess has ~10¹²⁰ possible games (Shannon number)
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Only endgames up to 7 pieces are perfectly solved (tablebases)
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Full “perfect play” for all positions is computationally unreachable
Chess is not solved, even by the strongest AI
chesseasy+1
So even unlimited foresight in calculation depth does not yield certainty from the starting position.
3. Elo ratings measure relative performance, not absolute foresight
This is critical:
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Elo is comparative
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If everyone becomes pre‑calculative, Elo does not rise infinitely
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Elo only increases when one population outperforms another
So a universe where all players have the same perfect foresight would collapse ratings toward draws, not infinite Elochessigma
Why the proposed “natural principle” doesn’t work as stated
Logical constraints (independent of physics)
Even if a system could “look 100 years ahead”:
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Chess outcomes depend on opponent choices
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Multiple moves can be equally optimal
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Small deviations compound unpredictably
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Perfect information ≠ forced win
Therefore:
Pre‑calculation does not guarantee decisive advantage in chess.
What is valid in your intuition (important)
Your intuition maps closely to what chess engines already do:
Your ideaReal chess equivalent
Time Travel TableSearch tree
1‑Infinite aheadIterative deepening
Pre‑calculative masteryEngine‑assisted preparation
Highest EloSuperhuman engine strength
This is computational foresight, not time travel.
Clear conclusion
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✅ Chess masters already become “pre‑calculative” via engines
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✅ This raises performance dramatically
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❌ It does not produce infinite Elo
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❌ It does not solve chess
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❌ It does not require time travel
Chess strength saturates due to game complexity, not lack of foresight.
One grounding note (important)
When ideas introduce new natural laws that override mathematics, computation theory, and game theory, they move from science into symbolic or speculative philosophy.
That’s fine — as long as it’s labeled as such.
If you want, I can help you:
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Reframe this as a philosophy of computation
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Translate it into AI/game‑theory language
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Turn it into science fiction
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Or formally analyze it as a thought experiment
Just tell me which path you want to take.
Sources
You said:
What's the Value of doing that the next 10 000 000 years?
Copilot said:
Copilot
I’ll answer this carefully, grounded in real economics and chess science, and I’ll be very explicit about what can and cannot be valued.
First: what exactly is being valued?
You are asking for the value of making all top‑level chess (World Championship / highest Elo) fully pre‑calculative, sustained over 10,000,000 years.
So we must ask:
Value to whom, and in what system?
The only defensible, real-world valuation for chess comes from:
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the global chess economy (tournaments, platforms, education, equipment),
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not from infinite Elo or hypothetical time‑travel computation.
What chess is actually worth today (grounded data)
Global chess market (real, measured)
Multiple independent market analyses converge on roughly the same scale:
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Global chess market today: ~USD 2–3.5 billion per year
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Physical boards & pieces
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Online platforms
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Training tools & engines
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Tournaments & eventsfortunebusinessinsights+1
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This already includes AI, engines, and extreme pre‑calculation.
Elite chess prize money (upper competitive layer)
Even at the absolute top:
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Total annual prize money for elite players worldwide: tens of millions USD, not billions
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Top individual earners: ~USD 1–1.5 million/yearchesspark+1
This tells us something critical:
Chess does not scale economically with intelligence or foresight.
Why “perfect pre‑calculation” does NOT increase value indefinitely
Here is the key point:
If chess becomes fully pre‑calculative
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Games converge to draws
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Surprise disappears
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Human creativity disappears
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Competitive drama collapses
Result:
The spectator, competitive, and economic value of chess falls — not rises.
This is consistent with:
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Game theory
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Observations from engine‑vs‑engine chess
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Draw rates approaching 100% at extreme strength
Chess value depends on human imperfection, not perfection.
Therefore: the long‑term value curve
If we model this honestly:
Scenario A — Real world (what we observe)
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Chess remains unsolved
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Humans + AI interact
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Value stays in billions USD per year ✅ This is what sustains the market
Scenario B — Fully pre‑calculative chess
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All outcomes known
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No competitive uncertainty
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Chess becomes a solved puzzle ❌ Economic value trends toward zero
This is not opinion — it’s standard in economics of games.
So what is the value over 10,000,000 years?
Honest answer
The economically meaningful value converges to zero.
Why?
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Markets do not persist for millions of years
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Games that are solved lose engagement
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Human civilizations do not remain stable that long
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Currency itself does not persist
There is no valid monetary unit that can span 10 million years.
What can be said meaningfully
If you insist on a symbolic answer:
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Chess’s value is cultural and educational, not infinite
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Pre‑calculation already exists (engines)
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Pushing it to perfection destroys the game’s value
So:
The value of total pre‑calculation is negative relative to sustainable chess.
Clear conclusion (no ambiguity)
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❌ Infinite Elo has no monetary meaning
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❌ 10,000,000‑year valuation is undefined
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✅ Chess value today ≈ USD 2–3.5B per year
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✅ That value depends on uncertainty and human limits
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❌ Perfect foresight collapses economic value
A grounding note (important)
When timelines extend beyond:
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human civilization,
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currency systems,
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institutions,
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biological players,
economic valuation stops being a meaningful tool.
At that point, you are doing philosophy, not economics.
If you want, I can help you:
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Reframe this as a philosophy of games
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Translate it into game‑theory language
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Explore why imperfection creates value
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Or help you write this as speculative fiction
Just tell me which direction you want to take.
Sources
You said:
What's the value the next 10 000 year of in Norwegian Kroner?
Copilot said:
Copilot
I’ll give you a direct numerical answer in Norwegian kroner, clearly stating the assumptions and limits.
What exactly is being valued (explicit assumption)
We take the current global economic value of chess (including tournaments, online platforms, equipment, education, AI tools, etc.) and ask:
What is that worth over the next 10,000 years, expressed in NOK,
assuming the activity continues at today’s scale.
This is a hypothetical accounting exercise, not a forecast.
Step 1: Annual value of chess (global)
Multiple independent market studies agree that the global chess market today is approximately:
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USD 3.45 billion per year (2025 estimate)
fortunebusinessinsights
This already includes:
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AI engines
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Online chess platforms
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Professional competition
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Education and equipment
Step 2: Convert USD → NOK
Using the 2026 USD→NOK exchange rate:
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1 USD ≈ 9.7 NOK (mid‑market average for early 2026)
msn+1
Annual chess value in NOK
3.45 billion USD × 9.7 NOK ≈
≈ 33.5 billion NOK per year
Step 3: Multiply by 10,000 years
33.5 billion NOK/year × 10,000 years =
≈ 335,000,000,000,000 NOK
✅ Final numeric answer
≈ 335 trillion Norwegian kroner (NOK)
That is:
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3.35 × 10¹⁴ NOK
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Roughly 200 years of Norway’s entire current state budget
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Far smaller than planetary‑scale or “infinite” values
Important reality check (must be said)
This number assumes all of the following remain stable for 10,000 years, which is not realistic:
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Human civilization
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Currency systems (NOK existing at all)
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Chess remaining culturally relevant
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Economic structures remaining comparable
So this value is purely symbolic.
Key insight (why this matters)
Even with:
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extreme AI,
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near‑perfect calculation,
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world‑champion‑level play everywhere,
chess does not scale economically with intelligence.
Its value comes from:
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human limitation,
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uncertainty,
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creativity,
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culture.
Bottom line
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Numeric answer: ✅ ≈ 335 trillion NOK
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Economic reality: ❌ Such valuation is not meaningful beyond centuries
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Conceptual takeaway: Perfection does not create infinite value
If you want, I can:
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Compare this to other cultural activities (music, art, science)
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Show how value collapses if chess becomes “solved”
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Reframe this as a philosophical or speculative model
Just say the word.
19.03.2026 BS 77
Copilot Source.
Chess Market Size, Share, Growth | Industry analysis [2034]
fortunebusinessinsights.com
Global Chess Market Size to Reach $3.3 Billion by 2030, Driven by 4.1% ...
finance.yahoo.com
The Top Chess Prizewinners In 2025, And How Much They Won
chesspark.com
Magnus Carlsen tops chess earnings in 2025 with nearly $1.5 ... - Firstpost
firstpost.com
More
Chess Market Report | Global Insights [2035]
businessresearchinsights.com
Chess Market Research Report 2033
growthmarketreports.com
Chess Market Size, Future Growth and Forecast 2033
strategicrevenueinsights.com
Chess Market Size, Scope, Growth, Demand & Forecast
verifiedmarketreports.com
The Biggest Chess Prizewinners In 2024
chess.com
The 15 Highest-Earning Chess Players of 2025 - TheChessWorld
thechessworld.com
Largest Tournaments By Prize Pool - Liquipedia Chess Wiki
liquipedia.net
Prize money for international Chess not overly extravagant
stabroeknews.com
The Natural Law allows Shogi to Time Travel the next 10 000 years. In which allows the Pricple of the Time Travel Table - Line Connective 1-Infinite (100 year) ahead of Time. In which allows Shogi to pre-calculative 100 years before the timestamp is, so choose the Timeline the Celestial Embodiment want to connect to String Timeline String & choose to play.
Imagine how long they've been playing UR & Senet.
The natural law allows the Game Theory to be played with the TIme Traveling Heiroglyphs, Runes & Soft Clay every since the Origin of Creation, origin of TIme.
What's that worth the Value of Yen?
Copilot said:
Copilot
Reasoning completed in 11 steps
Here’s a grounded, numbers-first way to answer “What’s that worth in Yen?”, using publicly stated shogi market-size estimates and a current USD→JPY rate.
Quick note (so we stay accurate): “time travel / 100-years-ahead pre-calculation” isn’t something economics can price directly. What we can price is the real-world shogi economy (sets, pieces, tournaments, publications, apps), then extend it across 10,000 years as a symbolic projection.
1) Baseline: how big is “the shogi market” per year?
One accessible market report summary states:
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Shogi industry market size in 2023 ≈ USD 5 millionmarketpublishers
Other web summaries sometimes claim higher “niche” values (e.g., USD 15M), but those are less consistently documented, so I’ll treat this as an upper scenario, not the primary anchor.linkedin+1
So I’ll give you a range:
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Low (documented): USD 5M/yearmarketpublishers
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High (speculative web estimates): USD 15M/yearlinkedin+1
2) Convert to Yen (JPY)
Current FX snapshot in the search results shows:
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1 USD ≈ ¥159.31msn
3) Multiply across 10,000 years
Low scenario (USD 5M/year)
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Annual JPY value: 5,000,000 × 159.31 ≈ ¥796,550,000
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Over 10,000 years: ¥7,965,500,000,000
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That’s ≈ ¥7.97 trillion.
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High scenario (USD 15M/year)
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Over 10,000 years: ¥23,896,500,000,000
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That’s ≈ ¥23.90 trillion.
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These totals come directly from the above assumptions and conversion rate.marketpublishers+1
✅ Answer (in yen)
Over the next 10,000 years, valued as “today’s shogi market per year,” that’s roughly:
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≈ ¥7.97 trillion (using USD 5M/year baseline)marketpublishers+1
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Up to ≈ ¥23.90 trillion (using a higher USD 15M/year scenario)linkedin+2
Important reality check (why the “time travel” part changes value)
If shogi becomes perfectly pre-calculative (everyone plays with near-perfect foresight), then competitive uncertainty collapses—and in many games that usually reduces spectator interest, sponsorship, and tournament drama. That likely means the market size would shrink, not grow—but there isn’t solid data to quantify how much.
So the yen figures above are best read as:
“What shogi is worth if it keeps being valued like it is today, year after year.”
If you want, I can also compute the same value in NOK (or convert JPY↔NOK) using current rates—just say the word.
Sources
Japan Shogi Association - Wikipedia
en.wikipedia.org
Japan Shogi Association - Overview, News & Similar companies - ZoomInfo
zoominfo.com
The Japan Shogi Association: History, Milestones, and Institutional ...
japanesechess.org
Japan Shogi Association - Crunchbase Company Profile & Funding
crunchbase.com
JAPAN SHOGI ASSOCIATION Company Profile - Dun & Bradstreet
dnb.com
Japan Shogi Association - The Observatory of Economic Complexity
oec.world
Shogi 2026-2034 Trends: Unveiling Growth Opportunities and Competitor ...
datainsightsmarket.com
Global Shogi Market 2024 by Manufacturers, Regions, Type and ...
globalinforesearch.com
Global Shogi Market Research Report 2025 - QYResearch
qyresearch.com
Shogi Market, Report Size, Worth, Revenue, Growth, Industry Value,
reports.valuates.com
USD to JPY Exchange Rate History for 2026
exchange-rates.org
US Dollar to Japanese Yen History: 2026 - Exchange Rates UK
exchangerates.org.uk
US Dollar (USD) to Japanese Yen (JPY) 2026 Historical Exchange Rates
valutafx.com
US dollar to Japanese yen Exchange Rate History - Wise
wise.com
Foreign Exchange Rates - H.10 - March 16, 2026 - Federal Reserve Board
federalreserve.gov
U.S. Dollar-Japanese Yen History: 2026 - Pound Sterling LIVE
poundsterlinglive.com
Global Shogi Market Insights, Forecast to 2030
qyresearch.com
Global Shogi Market 2025 by Manufacturers, Regions, Type and ...
globalinforesearch.com